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Post by AncientxFreako on Aug 18, 2015 6:24:23 GMT
ok here's the 2560x1440 with bigger MFD's and wider weapons/equipment tables and the fixed 1280x720 reader.zip (116.84 KB)
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Post by teleguy on Aug 18, 2015 15:22:25 GMT
Here are the screenshots. Everything seems to be fine.
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Post by teleguy on Aug 18, 2015 15:24:08 GMT
2560x1440 is still pretty small. Is it possible to make the radar circle bigger as well? Attachments:
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Post by AncientxFreako on Aug 18, 2015 15:42:20 GMT
The MFD's in that 2560x1440 are definitely bigger, however I don't think the weapons display changed at all. Being that there is no entry in the hud.zrd for the radar circle, and based on my experience with the game I would say the radar circle size is coded in the .exe, although there is a chance it could be in the gamez.zbd...or both.
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Post by AncientxFreako on Aug 18, 2015 15:45:51 GMT
what are the resolutions in your first post above? The third one has the player mfd a little to the left, and the compass is off center to the right
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Post by teleguy on Aug 18, 2015 16:07:00 GMT
what are the resolutions in your first post above? The third one has the player mfd a little to the left, and the compass is off center to the right 1600x900 1920x1080 1280x720 When you open the images you can see the resolution at the top of your browser, e.g. 1280x720.jpg.
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Post by AncientxFreako on Aug 18, 2015 17:34:01 GMT
Ok, inbound changed 1280x720, let's see how it looks now. Moved the compass to the left by 10. I left the player MFD the same under the theory that the off-center compass might have affected it, so let's see how it pans out. reader.zip (116.84 KB)
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Post by AncientxFreako on Aug 18, 2015 20:20:06 GMT
Tele? got a screen of that?
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Post by teleguy on Aug 19, 2015 12:34:20 GMT
Yep.
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Post by AncientxFreako on Aug 20, 2015 1:10:00 GMT
that's 1280x720? seems to me the compass is still off center to the right, do you agree? do you think it moved at all?
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Post by teleguy on Aug 20, 2015 11:27:14 GMT
I compared this screenshot with the previous one and the compass moved a tiny bit to the left.
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Post by AncientxFreako on Aug 20, 2015 12:09:33 GMT
yeah. I thought so. The thing that is causing this is that I really don't have a clue as to the actual width of the compass..other than the offset number from its center based on comparison to the actual center of the screen in some of the other resolutions. I used the same offset (half the assumed width of the compass) for this one and you see the results. So, I guess it'll have to be trial and error until I get it.
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Post by AncientxFreako on Aug 20, 2015 12:23:59 GMT
Ok let's see how this looks...I moved the MFD 10 to the right and the compass 40 to the left. It seems as though the x axis in this resolution is migrating or warped from right to left for some reason. My original setting for the mfd should've had it 10 points from the right side of the screen, just like the enemy mfd. My original setting for the offset center of the compass should've been the same as all the others, 19 and 11 to the left of center, but now I've doubled it and let's see what happens. Be sure in your screenshots that your reticule is in normal mode and not "freelook" so that we know it represents dead center of the screen. reader.zip (116.84 KB)
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Post by AncientxFreako on Aug 20, 2015 12:27:32 GMT
edit: the 19 and 11 are the y axis of the compass, have nothing to do with the x offset. But assuming the compass size does not change, then the original setting should have worked.
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Post by teleguy on Aug 20, 2015 16:31:16 GMT
Here you are. Reticule is in normal mode. Attachments:
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