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Post by nightthastus on Jan 8, 2016 1:57:57 GMT
Hey all! Is there *any* way to change the MFB storage to over 900 tons? Don't care what I'd have to do. It's important business. Thanks, -Night
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Post by AncientxFreako on Jan 8, 2016 5:10:27 GMT
Nope. Can't do it. I even tried to write in a 4th mfb for my mod, it won't work. Best thing to do is go item by item and get rid of what you don't want and add what you do want.
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Post by nightthastus on Jan 8, 2016 5:40:09 GMT
Nope. Can't do it. I even tried to write in a 4th mfb for my mod, it won't work. Best thing to do is go item by item and get rid of what you don't want and add what you do want. That sucks. I find it nearly impossible to play with any ammo-based weaponry because the ammo is rare (and heavy) and ballistic and missle weapons are heavy. Fuck, I might just turn on unlimited ammo. I want to play with ballistics. Thanks for the reply though.
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Post by AncientxFreako on Jan 8, 2016 5:47:42 GMT
Here's a neat little cheat you can do in MechWarrior 3: Go into instant action and pick out a 'mech you know you'll salvage during the campaign. Completely strip that 'mech. Load it with as much of the ammo you want to use in the campaign as it will hold. Save it as "uac20 ammo" or some similar name(name it for whatever ammo you have on it) Go back into the campaign, when you have that mech, click on the "ammo" mech you just created. You will have all that ammo, as long as you had just a ton of it originally, it will instantly multiply to the amount your custom "ammo" mech could hold. Then just put what you need into the mfb if you have room for it. This is a glitch in MechWarrior 3, but Pirate's Moon did away with it. You still have to learn to save only what you need, but you can always have as much ammo for whatever weapon you want using this glitch.
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